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Balancing a game is one of the most complex pursuits in game development – especially when you’re dealing with a cast of completely distinct and diverse characters. So how do devs do it?
=== Sources and Resources ===
– Sources
Jeff Kaplan | Battle.net Forums
https://us.battle.net/forums/en/overwatch/topic/20757706588?page=2#post-24
Jaime Griesemer | GDC 2010
(“Design in Detail: Changing the Time Between Shots for the Sniper Rifle from 0.5 to 0.7 Seconds for Halo 3”)
https://www.gdcvault.com/play/1012211/Design-in-Detail-Changing-the
Rob Pardo | GDC 2010
(“Making a Standard (and Trying to Stick to it!): Blizzard Design Philosophies”)
https://www.gdcvault.com/play/1012291/Making-a-Standard-(and-Trying
Kosuke Yabuki | GDC 2018
(“ARMS: Building Mario Kart 8 Insights into a Showcase Nintendo Switch Fighter”)
https://www.gdcvault.com/play/1024907/-ARMS-Building-Mario-Kart
Akali’s win rate has plummeted—here’s why | Dot Esports
Developer Update – Symmetra Redesign | PlayOverwatch on YouTube
Leroy Athanassof & Geoffroy Mouret | GDC 2018
(“Intelligent Game Design on Rainbow Six Siege”)
https://www.gdcvault.com/play/1025323/Intelligent-Game-Design-on-Rainbow
Stefan Engblom | GDC 2017
(“Quest for the Healthy Metagame: Balancing Cards in Clash Royale”)
https://www.gdcvault.com/play/1024272/Quest-for-the-Healthy-Metagame
Analysis: Why We Should Buff More Than Nerf | Core-A Gaming on YouTube
Epic pulls overpowered Infinity Blade from Fortnite, says it ‘messed up | Polygon
https://www.polygon.com/fortnite/2018/12/14/18141134/fortnite-infinity-blade-removed
Live Gameplay Q+A Issue #1 | League of Legends Boards
https://boards.na.leagueoflegends.com/en/c/gameplay-balance/xwOObpq2-live-gameplay-qa-issue-1-feat-feralpony-smashgizmo?sort_type=recent
– Additional resources
Developer Insights: Arena Balance Through Science | Hearthstone
https://playhearthstone.com/en-gb/blog/22788308/
Rock Paper Scissors – A Method for Competitive Game Play Design | Gamasutra
http://www.gamasutra.com/view/feature/130150/rock_paper_scissors__a_method_for_.php
The Unbalanced Design of Super Smash Brothers | ForrestTheWoods
https://medium.com/forrest-the-woods/the-unbalanced-design-of-super-smash-brothers-3fbc9b346e15
=== Chapters ===
00:00 – Introduction
01:40 – Creating trade-offs
03:37 – Using counters
07:16 – Testing the balance
10:47 – Nerfing and buffing
12:56 – Balancing across skill levels
14:18 – Conclusion
15:15 – Patreon Credits
=== Games Shown ===
Call of Duty: Infinite Warfare (Infinity Ward, 2016)
Overwatch (Blizzard Entertainment, 2016)
Super Smash Bros. Brawl (Sora, 2008)
The King of Fighters XIV (SNK, 2016)
Tetris 99 (Arika, 2019)
StarCraft II (Blizzard Entertainment, 2010)
Super Smash Bros. Ultimate (Sora, 2018)
League of Legends (Riot Games, 2009)
Tom Clancy’s Rainbow Six Siege (Ubisoft Montreal, 2015)
Street Fighter V (Capcom, 2016)
Call of Duty: WWII (Sledgehammer Games, 2017)
Splatoon (Nintendo, 2015)
Mario Kart 8 Deluxe (Nintendo, 2017)
Hearthstone (Blizzard Entertainment, 2014)
Halo 3 (Bungie, 2007)
Call of Duty 4: Modern Warfare (Infinity Ward, 2007)
The Walking Dead: 400 Days (Telltale Games, 2013)
Arms (Nintendo, 2017)
Dead or Alive 6 (Team Ninja, 2019)
Halo Wars 2 (343 Industries / Creative Assembly, 2017)
Pokémon: Let’s Go Eevee! (Game Freak, 2018)
The Witcher 3: Wild Hunt (CD Projekt, 2015)
Life is Strange 2 (Dontnod Entertainment, 2018)
Team Fortress 2 (Valve Corporation, 2007)
Clash Royale (Supercell, 2016)
Dota 2 (Valve Corporation, 2013)
Fortnite (Epic Games, 2017)
Killer Instinct (Double Helix Games, 2013)
Rocket League (Psyonix, 2015)
Call of Duty: Modern Warfare 2 (Infinity Ward, 2009)
Monopoly Plus (Ubisoft Pune, 2014)
Apex Legends (Respawn Entertainment, 2019)
Prismata (Lunarch Studios, 2018)
=== Credits ===
Music used in this episode
Race Driver GRID, ARMS, Wii U System, TowerFall Ascension, 3DS System
Other credits
The Simpsons © Fox
domisumReplay
https://www.youtube.com/watch?v=qkh53h3eTGQ
postboxpat
Freedom GamePlays
https://www.youtube.com/watch?v=7KO0sIXc_0U
bravenetcowboy
https://www.youtube.com/watch?v=IoGc8eqo1Xo
Clash Royale Tournament Highlights
Domey
VGBootCamp
OPLOLReplay
https://www.youtube.com/watch?v=Tw8DEQIPvQU
=== Subtitles ===
Contribute translated subtitles – https://amara.org/en-gb/videos/53cqjOHT6p9I/
#Games #Balanced